Fallout 4 Archetypes Pt. 2

  1. Infiltrator

Primary S.P.E.C.I.A.L: Perception, Intelligence

Secondary S.P.E.C.I.A.L: Intelligence, strength

Perks: Sneak, Mister Sandman, Ninja, Locksmith, Hacker, Big Leagues

 

Nothing can keep you from getting where you want to go. You’re a ninja of the wastes, ready to get in and out before any notices you were even there. Or you could just not leave any witnesses… It goes without saying but Sneak, Mister Sandman, and Ninja are musts for that massive sneak attack damage bonus. And the best part about Mister Sandman and Ninja together are their stacking for a whopping 4.5x damage on all sneak attacks. Granted, you could always bulk up on strength and go for 10x melee hits. With Hacker and Locksmith, there isn’t a corner of the Commonwelth where someone is safe from your silent shadow. Pro tip, the Deliverer is essentially a catch all for classes like this.

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  1. Junkie

Primary S.P.E.C.I.A.L: Intelligence

Secondary S.P.E.C.I.A.L: Endurance,

Perks: No Chem Resist! Chemist

 

Unlike my Ghoul class, where chems are used to jack you up, a junkie doesn’t have all those fancy resistances. It’s all about the chems baby! So grab yourself the Chemist perk and make sure you keep your stash handy! Maybe see if you can roll a legendary weapon with the “junkie” prefix for those moments when you’re running dry man. Set up your trailer in the wasteland, grab an apron, and start makin’ that sweet, sweet Psycho Jet.

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  1. Science Geek

Primary S.P.E.C.I.A.L: Intelligence

Secondary S.P.E.C.I.A.L: No, shut up nerd!

Perks: Gun Nut, Hacker, Scrapper, Science, Robotics Expert, Nuclear Physicist

 

How can one possibly tame the chaos that is irradiated, post-apocalyptic Boston? Why through the miracle of SCIENCE! of course. You’re not much of a fighter are you? That’s why you rely on all those fancy guns you make with Gun Nut and Science perks right? And as a Nuclear Physicist it’s no wonder you can harness the power of the atom to your will. All that old world tech getting in the way? Not a chance with Hacker and Robotics Expert. Hacking terminals is child’s play, and robots are just another chance to increase your forces. The Institute thinks they’re so hot with all their synths. Wait til they got a hold of you, ya big geek you!

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  1. How do you dress yourself?

Primary S.P.E.C.I.A.L: Luck

Secondary S.P.E.C.I.A.L: 1 Intelligence

Perks: Idiot Savant

 

Consider this a template class. You can play however you’d like. Get all roided out on strength and use melee. Use Big Guns or Gunslinger. Just make sure to never touch your intelligence and grab full Idiot Savant at every chance. Your best bet is to basically bash your head against anything and everything that comes your way and hope that you get the bonus EXP trigger from Idiot Savant. Then lay waste to every around you. EVERYTHING!!!

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  1. Cowboy/girl

Primary S.P.E.C.I.A.L: Agility

Secondary S.P.E.C.I.A.L: Charisma

Perks: Gunslinger, Intimidation, Black Widow/Lady Killer, Lone Wanderer

 

The whole town turns its head when I roll into town. They know I’m here to dish out justice, if I haven’t just come from doing just that. With Gunslinger and my trusty .44 revolver I can target in V.A.T.S and drop any raider who think he’s tough enough to cross my path. Granted with Intimidation I can stare down most conflicts before they become a blood bath. Not everything needs to end with 6 empty chambers and me standing amongst the dust. I give off that cold, yet collective look the ladies love with Lady Killer. A lass might want to pick up Black Widow if that’s your game. After grabbing a bottle of bourbon, collecting my caps from my bounty, my mark gives me a smirk and tells me “I’ll see you next time, Wasteland Cowboy.”

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Bonus! Jason Voorhees

Primary S.P.E.C.I.A.L: Strength, Endurance

Secondary S.P.E.C.I.A.L: Luck

Perks: Iron Fist, Big Leagues, Rooted, Adamantium Skeleton, Toughness, Life Giver, Lone Wanderer, Bloody Mess, Ricochet

 

The Commonwealth, the perfect place for Friday the 13th: Swan’s Worst Nightmare. Every game needs Jason Voorhees in it. Just look at Mortal Kombat X! The big dude is a pretty simple build actually. Strength, lots of it. Grab a ballistic mesh Military Fatigue for the added Strength and Endurance and decent damage resistance. Your best bet as a mask would be a synth helmet.

Here are the rules. You’re only allowed to carry around a machete. You can pick up any melee weapons during combat but you have to drop them afterwards. Go back to your trusty machete to keep up the kill count for mother! Grab Iron Fists and Big Leagues to make sure you’re maximizing your melee damage potential. Rooted is nice to get bigger damage bonuses in close quarters, while Adamantium Skeleton, Toughness, and Life Giver just make you that much harder to kill. Bloody Mess and Lone Wanderer will also help out with your survivability.

But the real kicker is Ricochet. Remember Jason is darn near invincible, except that time where the army blew him to pieces in Jason Goes to Hell. Ricochet can bring that element of invincibility to Fallout 4. Now have it Jason. Make mother proud.

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